Expand description
A very tiny crate with Rust macros to more easily create String types.
When creating string literals in Rust, the given type is &str
. To create an owned String
type,
you either need to:
- pass in the literal to
String::from()
, - call
.to_owned()
, or.to_string()
on the&str
literal
§Strings
use string_literals::s;
let old = "Hello, world!".to_owned();
let new = s!("Hello, world!");
§Arrays, vectors
use string_literals::{string_arr, string_vec};
let old_arr: [String; 3] = ["Banana".to_owned(), "Apple".to_owned(), "Orange".to_owned()];
let new_arr: [String; 3] = string_arr!["Banana", "Apple", "Orange"];
let old_vec = vec!["Banana".to_owned(), "Apple".to_owned(), "Orange".to_owned()];
let new_vec = string_vec!["Banana", "Apple", "Orange"];
§Hash maps
use std::collections::HashMap;
use string_literals::string_hashmap;
let mut old1: HashMap<String, String> = HashMap::new();
old1.insert("Banana".to_owned(), "Good".to_owned());
old1.insert("Apple".to_owned(), "Okay".to_owned());
let old2: HashMap<String, String> = HashMap::from([
("Banana".to_owned(), "Good".to_owned()),
("Apple".to_owned(), "Okay".to_owned()),
]);
let new: HashMap<String, String> = string_hashmap! {
"Banana" => "Good",
"Apple" => "Okay",
};